对齐场地几何与运行模式基础设施
This commit is contained in:
@@ -1,10 +1,7 @@
|
||||
from dataclasses import Field
|
||||
import logging
|
||||
from typing import Mapping
|
||||
|
||||
import numpy as np
|
||||
from utils.math_ops import MathOps
|
||||
from world.commons.field import FIFAField, HLAdultField, Soccer7vs7Field
|
||||
from world.commons.play_mode import PlayModeEnum, PlayModeGroupEnum
|
||||
|
||||
|
||||
@@ -19,36 +16,6 @@ class Agent:
|
||||
based on the current state of the world and game conditions.
|
||||
"""
|
||||
|
||||
BEAM_POSES: Mapping[type[Field], Mapping[int, tuple[float, float, float]]] ={
|
||||
FIFAField: {
|
||||
1: (2.1, 0, 0),
|
||||
2: (22.0, 12.0, 0),
|
||||
3: (22.0, 4.0, 0),
|
||||
4: (22.0, -4.0, 0),
|
||||
5: (22.0, -12.0, 0),
|
||||
6: (15.0, 0.0, 0),
|
||||
7: (4.0, 16.0, 0),
|
||||
8: (11.0, 6.0, 0),
|
||||
9: (11.0, -6.0, 0),
|
||||
10: (4.0, -16.0, 0),
|
||||
11: (7.0, 0.0, 0),
|
||||
},
|
||||
HLAdultField: {
|
||||
1: (7.0, 0.0, 0),
|
||||
2: (2.0, -1.5, 0),
|
||||
3: (2.0, 1.5, 0),
|
||||
},
|
||||
Soccer7vs7Field: {
|
||||
1: (2.1, 0, 0),
|
||||
2: (22.0, 12.0, 0),
|
||||
3: (22.0, 4.0, 0),
|
||||
4: (22.0, -4.0, 0),
|
||||
5: (22.0, -12.0, 0),
|
||||
6: (15.0, 0.0, 0),
|
||||
7: (4.0, 16.0, 0)
|
||||
}
|
||||
}
|
||||
|
||||
def __init__(self, agent):
|
||||
"""
|
||||
Creates a new DecisionMaker linked to the given agent.
|
||||
@@ -76,9 +43,10 @@ class Agent:
|
||||
PlayModeGroupEnum.ACTIVE_BEAM,
|
||||
PlayModeGroupEnum.PASSIVE_BEAM,
|
||||
):
|
||||
beam_pose = self.agent.world.field.get_beam_pose(self.agent.world.number)
|
||||
self.agent.server.commit_beam(
|
||||
pos2d=self.BEAM_POSES[type(self.agent.world.field)][self.agent.world.number][:2],
|
||||
rotation=self.BEAM_POSES[type(self.agent.world.field)][self.agent.world.number][2],
|
||||
pos2d=beam_pose[:2],
|
||||
rotation=beam_pose[2],
|
||||
)
|
||||
|
||||
if self.is_getting_up or self.agent.skills_manager.is_ready(skill_name="GetUp"):
|
||||
|
||||
@@ -41,7 +41,14 @@ CLI parameter (a usage help is also available):
|
||||
- `--port <port>` to specify the agent port (default: 60000)
|
||||
- `-n <number>` Player number (1–11) (default: 1)
|
||||
- `-t <team_name>` Team name (default: 'Default')
|
||||
- `-f <field>` Field profile (default: `fifa`)
|
||||
|
||||
### Field profiles
|
||||
|
||||
There are two supported ways to run Apollo3D:
|
||||
|
||||
- Official rules test: use the server with `--rules ssim`, and run agents with `-f fifa`. This matches the current `rcssservermj` default field for the SSIM rule book.
|
||||
- Apollo custom 7v7: run agents with `-f sim3d_7vs7`. This profile is kept for Apollo's custom small-field setup and should not be treated as the official SSIM geometry baseline.
|
||||
|
||||
### Run a team
|
||||
You can also use a shell script to start the entire team, optionally specifying host and port:
|
||||
@@ -55,6 +62,8 @@ Using **Poetry**:
|
||||
poetry run ./start_7v7.sh [host] [port]
|
||||
```
|
||||
|
||||
`start_7v7.sh` now launches agents explicitly with `-f sim3d_7vs7`.
|
||||
|
||||
CLI parameter:
|
||||
|
||||
- `[host]` Server IP address (default: 'localhost')
|
||||
|
||||
@@ -16,7 +16,7 @@ parser.add_argument("-t", "--team", type=str, default="Default", help="Team name
|
||||
parser.add_argument("-n", "--number", type=int, default=1, help="Player number")
|
||||
parser.add_argument("--host", type=str, default="127.0.0.1", help="Server host")
|
||||
parser.add_argument("--port", type=int, default=60000, help="Server port")
|
||||
parser.add_argument("-f", "--field", type=str, default='sim3d_7vs7', help="Field to be played")
|
||||
parser.add_argument("-f", "--field", type=str, default='fifa', help="Field to be played")
|
||||
|
||||
args = parser.parse_args()
|
||||
|
||||
|
||||
@@ -5,5 +5,5 @@ host=${1:-localhost}
|
||||
port=${2:-60000}
|
||||
|
||||
for i in {1..7}; do
|
||||
python3 run_player.py --host $host --port $port -n $i -t SE &
|
||||
python3 run_player.py --host $host --port $port -n $i -t SE -f sim3d_7vs7 &
|
||||
done
|
||||
|
||||
@@ -51,6 +51,7 @@ class MathOps():
|
||||
if size == 0: return vec
|
||||
return vec / size
|
||||
|
||||
@staticmethod
|
||||
def rel_to_global_3d(local_pos_3d: np.ndarray, global_pos_3d: np.ndarray,
|
||||
global_orientation_quat: np.ndarray) -> np.ndarray:
|
||||
''' Converts a local 3d position to a global 3d position given the global position and orientation (quaternion) '''
|
||||
|
||||
@@ -1,62 +1,229 @@
|
||||
from abc import ABC, abstractmethod
|
||||
from typing_extensions import override
|
||||
from __future__ import annotations
|
||||
|
||||
from abc import ABC
|
||||
from typing import Literal
|
||||
|
||||
import numpy as np
|
||||
|
||||
from world.commons.field_landmarks import FieldLandmarks
|
||||
|
||||
GoalSide = Literal["our", "their", "left", "right"]
|
||||
Bounds2D = tuple[float, float, float, float]
|
||||
|
||||
|
||||
class Field(ABC):
|
||||
FIELD_DIM: tuple[float, float, float]
|
||||
LINE_WIDTH: float
|
||||
GOAL_DIM: tuple[float, float, float]
|
||||
GOALIE_AREA_DIM: tuple[float, float]
|
||||
PENALTY_AREA_DIM: tuple[float, float] | None
|
||||
PENALTY_SPOT_DISTANCE: float
|
||||
CENTER_CIRCLE_RADIUS: float
|
||||
DEFAULT_BEAM_POSES: dict[int, tuple[float, float, float]]
|
||||
|
||||
def __init__(self, world):
|
||||
from world.world import World # type hinting
|
||||
|
||||
self.world: World = world
|
||||
self.field_landmarks: FieldLandmarks = FieldLandmarks(world=self.world)
|
||||
self.field_landmarks: FieldLandmarks = FieldLandmarks(field=self)
|
||||
|
||||
def get_our_goal_position(self):
|
||||
return (-self.get_length() / 2, 0)
|
||||
def _resolve_side(self, side: GoalSide) -> Literal["left", "right"]:
|
||||
if side in ("our", "left"):
|
||||
return "left"
|
||||
if side in ("their", "right"):
|
||||
return "right"
|
||||
raise ValueError(f"Unknown field side: {side}")
|
||||
|
||||
def get_their_goal_position(self):
|
||||
return (self.get_length() / 2, 0)
|
||||
def get_width(self) -> float:
|
||||
return self.FIELD_DIM[1]
|
||||
|
||||
@abstractmethod
|
||||
def get_width(self):
|
||||
raise NotImplementedError()
|
||||
def get_length(self) -> float:
|
||||
return self.FIELD_DIM[0]
|
||||
|
||||
@abstractmethod
|
||||
def get_length(self):
|
||||
raise NotImplementedError()
|
||||
def get_goal_dim(self) -> tuple[float, float, float]:
|
||||
return self.GOAL_DIM
|
||||
|
||||
def get_goal_half_width(self) -> float:
|
||||
return self.GOAL_DIM[1] / 2.0
|
||||
|
||||
def get_center_circle_radius(self) -> float:
|
||||
return self.CENTER_CIRCLE_RADIUS
|
||||
|
||||
def get_goal_position(self, side: GoalSide = "our") -> tuple[float, float]:
|
||||
resolved_side = self._resolve_side(side)
|
||||
x = -self.get_length() / 2.0 if resolved_side == "left" else self.get_length() / 2.0
|
||||
return (x, 0.0)
|
||||
|
||||
def get_our_goal_position(self) -> tuple[float, float]:
|
||||
return self.get_goal_position("our")
|
||||
|
||||
def get_their_goal_position(self) -> tuple[float, float]:
|
||||
return self.get_goal_position("their")
|
||||
|
||||
def _build_box_bounds(self, depth: float, width: float, side: GoalSide) -> Bounds2D:
|
||||
resolved_side = self._resolve_side(side)
|
||||
field_half_x = self.get_length() / 2.0
|
||||
half_width = width / 2.0
|
||||
|
||||
if resolved_side == "left":
|
||||
return (-field_half_x, -field_half_x + depth, -half_width, half_width)
|
||||
return (field_half_x - depth, field_half_x, -half_width, half_width)
|
||||
|
||||
def get_goalie_area_bounds(self, side: GoalSide = "our") -> Bounds2D:
|
||||
return self._build_box_bounds(
|
||||
depth=self.GOALIE_AREA_DIM[0],
|
||||
width=self.GOALIE_AREA_DIM[1],
|
||||
side=side,
|
||||
)
|
||||
|
||||
def get_penalty_area_bounds(self, side: GoalSide = "our") -> Bounds2D:
|
||||
if self.PENALTY_AREA_DIM is None:
|
||||
raise ValueError(f"{type(self).__name__} does not define a penalty area")
|
||||
|
||||
return self._build_box_bounds(
|
||||
depth=self.PENALTY_AREA_DIM[0],
|
||||
width=self.PENALTY_AREA_DIM[1],
|
||||
side=side,
|
||||
)
|
||||
|
||||
def get_penalty_spot(self, side: GoalSide = "our") -> tuple[float, float]:
|
||||
resolved_side = self._resolve_side(side)
|
||||
x = (self.get_length() / 2.0) - self.PENALTY_SPOT_DISTANCE
|
||||
return (-x, 0.0) if resolved_side == "left" else (x, 0.0)
|
||||
|
||||
def _is_inside_bounds(self, pos2d: np.ndarray | tuple[float, float], bounds: Bounds2D) -> bool:
|
||||
x, y = float(pos2d[0]), float(pos2d[1])
|
||||
min_x, max_x, min_y, max_y = bounds
|
||||
return min_x <= x <= max_x and min_y <= y <= max_y
|
||||
|
||||
def is_inside_goalie_area(
|
||||
self, pos2d: np.ndarray | tuple[float, float], side: GoalSide = "our"
|
||||
) -> bool:
|
||||
return self._is_inside_bounds(pos2d, self.get_goalie_area_bounds(side))
|
||||
|
||||
def is_inside_penalty_area(
|
||||
self, pos2d: np.ndarray | tuple[float, float], side: GoalSide = "our"
|
||||
) -> bool:
|
||||
return self._is_inside_bounds(pos2d, self.get_penalty_area_bounds(side))
|
||||
|
||||
def is_inside_field(self, pos2d: np.ndarray | tuple[float, float]) -> bool:
|
||||
field_half_x = self.get_length() / 2.0
|
||||
field_half_y = self.get_width() / 2.0
|
||||
return self._is_inside_bounds(pos2d, (-field_half_x, field_half_x, -field_half_y, field_half_y))
|
||||
|
||||
def get_beam_pose(self, number: int) -> tuple[float, float, float]:
|
||||
try:
|
||||
return self.DEFAULT_BEAM_POSES[number]
|
||||
except KeyError as exc:
|
||||
raise KeyError(f"No beam pose configured for player {number} on {type(self).__name__}") from exc
|
||||
|
||||
def get_default_beam_poses(self) -> dict[int, tuple[float, float, float]]:
|
||||
return dict(self.DEFAULT_BEAM_POSES)
|
||||
|
||||
def get_canonical_landmarks(self) -> dict[str, np.ndarray]:
|
||||
field_half_x = self.get_length() / 2.0
|
||||
field_half_y = self.get_width() / 2.0
|
||||
goal_half_y = self.get_goal_half_width()
|
||||
penalty_marker_x = field_half_x - self.PENALTY_SPOT_DISTANCE
|
||||
goalie_area_x = field_half_x - self.GOALIE_AREA_DIM[0]
|
||||
goalie_marker_y = self.GOALIE_AREA_DIM[1] / 2.0
|
||||
|
||||
landmarks = {
|
||||
"l_luf": np.array([-field_half_x, field_half_y, 0.0]),
|
||||
"l_llf": np.array([-field_half_x, -field_half_y, 0.0]),
|
||||
"l_ruf": np.array([field_half_x, field_half_y, 0.0]),
|
||||
"l_rlf": np.array([field_half_x, -field_half_y, 0.0]),
|
||||
"t_cuf": np.array([0.0, field_half_y, 0.0]),
|
||||
"t_clf": np.array([0.0, -field_half_y, 0.0]),
|
||||
"x_cuc": np.array([0.0, self.CENTER_CIRCLE_RADIUS, 0.0]),
|
||||
"x_clc": np.array([0.0, -self.CENTER_CIRCLE_RADIUS, 0.0]),
|
||||
"p_lpm": np.array([-penalty_marker_x, 0.0, 0.0]),
|
||||
"p_rpm": np.array([penalty_marker_x, 0.0, 0.0]),
|
||||
"g_lup": np.array([-field_half_x, goal_half_y, self.GOAL_DIM[2]]),
|
||||
"g_llp": np.array([-field_half_x, -goal_half_y, self.GOAL_DIM[2]]),
|
||||
"g_rup": np.array([field_half_x, goal_half_y, self.GOAL_DIM[2]]),
|
||||
"g_rlp": np.array([field_half_x, -goal_half_y, self.GOAL_DIM[2]]),
|
||||
"l_luga": np.array([-goalie_area_x, goalie_marker_y, 0.0]),
|
||||
"l_llga": np.array([-goalie_area_x, -goalie_marker_y, 0.0]),
|
||||
"l_ruga": np.array([goalie_area_x, goalie_marker_y, 0.0]),
|
||||
"l_rlga": np.array([goalie_area_x, -goalie_marker_y, 0.0]),
|
||||
"t_luga": np.array([-field_half_x, goalie_marker_y, 0.0]),
|
||||
"t_llga": np.array([-field_half_x, -goalie_marker_y, 0.0]),
|
||||
"t_ruga": np.array([field_half_x, goalie_marker_y, 0.0]),
|
||||
"t_rlga": np.array([field_half_x, -goalie_marker_y, 0.0]),
|
||||
}
|
||||
|
||||
if self.PENALTY_AREA_DIM is not None:
|
||||
penalty_area_x = field_half_x - self.PENALTY_AREA_DIM[0]
|
||||
penalty_marker_y = self.PENALTY_AREA_DIM[1] / 2.0
|
||||
landmarks.update(
|
||||
{
|
||||
"l_lupa": np.array([-penalty_area_x, penalty_marker_y, 0.0]),
|
||||
"l_llpa": np.array([-penalty_area_x, -penalty_marker_y, 0.0]),
|
||||
"l_rupa": np.array([penalty_area_x, penalty_marker_y, 0.0]),
|
||||
"l_rlpa": np.array([penalty_area_x, -penalty_marker_y, 0.0]),
|
||||
"t_lupa": np.array([-field_half_x, penalty_marker_y, 0.0]),
|
||||
"t_llpa": np.array([-field_half_x, -penalty_marker_y, 0.0]),
|
||||
"t_rupa": np.array([field_half_x, penalty_marker_y, 0.0]),
|
||||
"t_rlpa": np.array([field_half_x, -penalty_marker_y, 0.0]),
|
||||
}
|
||||
)
|
||||
|
||||
return landmarks
|
||||
|
||||
|
||||
class FIFAField(Field):
|
||||
def __init__(self, world):
|
||||
super().__init__(world)
|
||||
|
||||
@override
|
||||
def get_width(self):
|
||||
return 68
|
||||
|
||||
@override
|
||||
def get_length(self):
|
||||
return 105
|
||||
FIELD_DIM = (105.0, 68.0, 40.0)
|
||||
LINE_WIDTH = 0.1
|
||||
GOAL_DIM = (1.6, 7.32, 2.44)
|
||||
GOALIE_AREA_DIM = (5.5, 18.32)
|
||||
PENALTY_AREA_DIM = (16.5, 40.32)
|
||||
PENALTY_SPOT_DISTANCE = 11.0
|
||||
CENTER_CIRCLE_RADIUS = 9.15
|
||||
DEFAULT_BEAM_POSES = {
|
||||
1: (2.1, 0.0, 0.0),
|
||||
2: (22.0, 12.0, 0.0),
|
||||
3: (22.0, 4.0, 0.0),
|
||||
4: (22.0, -4.0, 0.0),
|
||||
5: (22.0, -12.0, 0.0),
|
||||
6: (15.0, 0.0, 0.0),
|
||||
7: (4.0, 16.0, 0.0),
|
||||
8: (11.0, 6.0, 0.0),
|
||||
9: (11.0, -6.0, 0.0),
|
||||
10: (4.0, -16.0, 0.0),
|
||||
11: (7.0, 0.0, 0.0),
|
||||
}
|
||||
|
||||
|
||||
class HLAdultField(Field):
|
||||
def __init__(self, world):
|
||||
super().__init__(world)
|
||||
FIELD_DIM = (14.0, 9.0, 40.0)
|
||||
LINE_WIDTH = 0.05
|
||||
GOAL_DIM = (0.6, 2.6, 1.8)
|
||||
GOALIE_AREA_DIM = (1.0, 4.0)
|
||||
PENALTY_AREA_DIM = (3.0, 6.0)
|
||||
PENALTY_SPOT_DISTANCE = 2.1
|
||||
CENTER_CIRCLE_RADIUS = 1.5
|
||||
DEFAULT_BEAM_POSES = {
|
||||
1: (5.5, 0.0, 0.0),
|
||||
2: (2.0, -1.5, 0.0),
|
||||
3: (2.0, 1.5, 0.0),
|
||||
}
|
||||
|
||||
@override
|
||||
def get_width(self):
|
||||
return 9
|
||||
|
||||
@override
|
||||
def get_length(self):
|
||||
return 14
|
||||
|
||||
class Soccer7vs7Field(Field):
|
||||
def __init__(self, world):
|
||||
super().__init__(world)
|
||||
|
||||
@override
|
||||
def get_width(self):
|
||||
return 36
|
||||
|
||||
@override
|
||||
def get_length(self):
|
||||
return 55
|
||||
FIELD_DIM = (55.0, 36.0, 40.0)
|
||||
LINE_WIDTH = 0.1
|
||||
GOAL_DIM = (0.84, 3.9, 2.44)
|
||||
GOALIE_AREA_DIM = (2.9, 9.6)
|
||||
PENALTY_AREA_DIM = (8.6, 21.3)
|
||||
PENALTY_SPOT_DISTANCE = 5.8
|
||||
CENTER_CIRCLE_RADIUS = 4.79
|
||||
DEFAULT_BEAM_POSES = {
|
||||
1: (2.0, 0.0, 0.0),
|
||||
2: (12.0, 8.0, 0.0),
|
||||
3: (13.5, 0.0, 0.0),
|
||||
4: (12.0, -8.0, 0.0),
|
||||
5: (7.0, 9.5, 0.0),
|
||||
6: (4.5, 0.0, 0.0),
|
||||
7: (7.0, -9.5, 0.0),
|
||||
}
|
||||
|
||||
@@ -1,14 +1,16 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import numpy as np
|
||||
|
||||
from utils.math_ops import MathOps
|
||||
|
||||
|
||||
class FieldLandmarks:
|
||||
def __init__(self, world):
|
||||
from world.world import World # type hinting
|
||||
|
||||
self.world: World = world
|
||||
|
||||
self.landmarks: dict = {}
|
||||
def __init__(self, field):
|
||||
self.field = field
|
||||
self.world = field.world
|
||||
self.landmarks: dict[str, np.ndarray] = {}
|
||||
self.canonical_landmarks: dict[str, np.ndarray] = field.get_canonical_landmarks()
|
||||
|
||||
def update_from_perception(self, landmark_id: str, landmark_pos: np.ndarray) -> None:
|
||||
"""
|
||||
@@ -21,14 +23,19 @@ class FieldLandmarks:
|
||||
global_pos_3d = MathOps.rel_to_global_3d(
|
||||
local_pos_3d=local_cart_3d,
|
||||
global_pos_3d=world.global_position,
|
||||
global_orientation_quat=world.agent.robot.global_orientation_quat
|
||||
global_orientation_quat=world.agent.robot.global_orientation_quat,
|
||||
)
|
||||
|
||||
self.landmarks[landmark_id] = global_pos_3d
|
||||
|
||||
def get_landmark_position(self, landmark_id: str) -> np.ndarray | None:
|
||||
def get_landmark_position(
|
||||
self, landmark_id: str, use_canonical: bool = False
|
||||
) -> np.ndarray | None:
|
||||
"""
|
||||
Returns the calculated 2d global position for a given landmark ID.
|
||||
Returns None if the landmark is not currently visible or processed.
|
||||
Returns the current perceived or canonical global position for a landmark.
|
||||
"""
|
||||
return self.global_positions.get(landmark_id)
|
||||
source = self.canonical_landmarks if use_canonical else self.landmarks
|
||||
return source.get(landmark_id)
|
||||
|
||||
def get_canonical_landmark_position(self, landmark_id: str) -> np.ndarray | None:
|
||||
return self.canonical_landmarks.get(landmark_id)
|
||||
|
||||
Reference in New Issue
Block a user