Revert "add kick behavior with keyframe, but still need to be improved"

This reverts commit 047d3d60c4.
This commit is contained in:
徐学颢
2026-04-18 18:42:53 +08:00
parent 047d3d60c4
commit 4decbe1938
8 changed files with 14 additions and 1081 deletions

View File

@@ -1,5 +1,4 @@
from behaviors.custom.keyframe.get_up.get_up import GetUp
from behaviors.custom.keyframe.kick.kick import Kick
from behaviors.custom.keyframe.keyframe import KeyframeSkill
from behaviors.custom.keyframe.poses.neutral.neutral import Neutral
from behaviors.behavior import Behavior
@@ -23,7 +22,7 @@ class BehaviorManager:
Each skill is indexed by its class name.
"""
classes: list[type[Behavior]] = [Walk, Neutral, GetUp, Kick]
classes: list[type[Behavior]] = [Walk, Neutral, GetUp]
# instantiate each Skill and store in the skills dictionary
self.skills = {cls.__name__: cls(agent=self.agent) for cls in classes}