tackle the problem of memory leak

This commit is contained in:
xxh
2026-04-08 06:05:53 -04:00
parent 7e9b71e4fb
commit 5832cb7ba9
3 changed files with 820 additions and 32 deletions

View File

@@ -1,5 +1,7 @@
import logging
import os
import socket
import time
from select import select
from communication.world_parser import WorldParser
@@ -10,15 +12,32 @@ class Server:
def __init__(self, host: str, port: int, world_parser: WorldParser):
self.world_parser: WorldParser = world_parser
self.__host: str = host
self.__port: str = port
self.__socket: socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.__socket.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, 1)
self.__port: int = port
self.__socket: socket.socket = self._create_socket()
self.__send_buff = []
self.__rcv_buffer_size = 1024
self.__rcv_buffer_default_size = 1024
self.__max_msg_size = 1048576
self.__shrink_threshold = 8192
self.__shrink_after_msgs = 200
self.__small_msg_streak = 0
self.__rcv_buffer = bytearray(self.__rcv_buffer_size)
def _create_socket(self) -> socket.socket:
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, 1)
return sock
def connect(self) -> None:
logger.info("Connecting to server at %s:%d...", self.__host, self.__port)
# Always reconnect with a fresh socket object.
try:
self.__socket.close()
except OSError:
pass
self.__socket = self._create_socket()
while True:
try:
self.__socket.connect((self.__host, self.__port))
@@ -27,12 +46,19 @@ class Server:
logger.error(
"Connection refused. Make sure the server is running and listening on {self.__host}:{self.__port}."
)
time.sleep(0.05)
logger.info(f"Server connection established to {self.__host}:{self.__port}.")
def shutdown(self) -> None:
self.__socket.close()
self.__socket.shutdown(socket.SHUT_RDWR)
try:
self.__socket.shutdown(socket.SHUT_RDWR)
except OSError:
pass
try:
self.__socket.close()
except OSError:
pass
def send_immediate(self, msg: str) -> None:
"""
@@ -72,37 +98,50 @@ class Server:
self.commit(msg)
self.send()
def receive(self) -> None:
"""
Receive the next message from the TCP/IP socket and updates world
"""
def receive(self):
# Receive message length information
if (
self.__socket.recv_into(
self.__rcv_buffer, nbytes=4, flags=socket.MSG_WAITALL
while True:
if (
self.__socket.recv_into(
self.__rcv_buffer, nbytes=4, flags=socket.MSG_WAITALL
) != 4
):
raise ConnectionResetError
msg_size = int.from_bytes(self.__rcv_buffer[:4], byteorder="big", signed=False)
# Guard against corrupted frame lengths that would trigger huge allocations.
if msg_size <= 0 or msg_size > self.__max_msg_size:
raise ConnectionResetError
if msg_size > self.__rcv_buffer_size:
self.__rcv_buffer_size = msg_size
self.__rcv_buffer = bytearray(self.__rcv_buffer_size)
if (
self.__socket.recv_into(
self.__rcv_buffer, nbytes=msg_size, flags=socket.MSG_WAITALL
) != msg_size
):
raise ConnectionResetError
self.world_parser.parse(
message=self.__rcv_buffer[:msg_size].decode()
)
!= 4
):
raise ConnectionResetError
msg_size = int.from_bytes(self.__rcv_buffer[:4], byteorder="big", signed=False)
if msg_size <= self.__shrink_threshold and self.__rcv_buffer_size > self.__rcv_buffer_default_size:
self.__small_msg_streak += 1
if self.__small_msg_streak >= self.__shrink_after_msgs:
self.__rcv_buffer_size = self.__rcv_buffer_default_size
self.__rcv_buffer = bytearray(self.__rcv_buffer_size)
self.__small_msg_streak = 0
else:
self.__small_msg_streak = 0
# Ensure receive buffer is large enough to hold the message
if msg_size > self.__rcv_buffer_size:
self.__rcv_buffer_size = msg_size
self.__rcv_buffer = bytearray(self.__rcv_buffer_size)
# Receive message with the specified length
if (
self.__socket.recv_into(
self.__rcv_buffer, nbytes=msg_size, flags=socket.MSG_WAITALL
)
!= msg_size
):
raise ConnectionResetError
self.world_parser.parse(message=self.__rcv_buffer[:msg_size].decode())
# 如果socket没有更多数据就退出
if len(select([self.__socket], [], [], 0.0)[0]) == 0:
break
def commit_beam(self, pos2d: list, rotation: float) -> None:
assert len(pos2d) == 2