import sys import os import argparse import glob import re PROJECT_ROOT = os.path.abspath(os.path.join(os.path.dirname(__file__), "../..")) if PROJECT_ROOT not in sys.path: sys.path.insert(0, PROJECT_ROOT) from isaaclab.app import AppLauncher parser = argparse.ArgumentParser(description="Train T1 get-up policy.") parser.add_argument("--num_envs", type=int, default=8192, help="Number of parallel environments") parser.add_argument("--seed", type=int, default=42, help="Random seed") AppLauncher.add_app_launcher_args(parser) args_cli = parser.parse_args() app_launcher = AppLauncher(args_cli) simulation_app = app_launcher.app import gymnasium as gym import yaml from isaaclab_rl.rl_games import RlGamesVecEnvWrapper from rl_games.torch_runner import Runner from rl_games.common import env_configurations, vecenv from rl_game.get_up.config.t1_env_cfg import T1EnvCfg def _parse_reward_from_last_ckpt(path: str) -> float: """Extract reward value from checkpoint name like '..._rew_123.45.pth'.""" match = re.search(r"_rew_(-?\d+(?:\.\d+)?)\.pth$", os.path.basename(path)) if match is None: return float("-inf") return float(match.group(1)) def _find_best_resume_checkpoint(log_dir: str, run_name: str) -> str | None: """Find previous best checkpoint across historical runs.""" run_dirs = sorted( [ p for p in glob.glob(os.path.join(log_dir, f"{run_name}_*")) if os.path.isdir(p) ], key=os.path.getmtime, reverse=True, ) # Priority 1: canonical best checkpoint from latest available run. for run_dir in run_dirs: best_ckpt = os.path.join(run_dir, "nn", f"{run_name}.pth") if os.path.exists(best_ckpt): return best_ckpt # Priority 2: best "last_*_rew_*.pth" among all runs (highest reward). candidates: list[tuple[float, str]] = [] for run_dir in run_dirs: pattern = os.path.join(run_dir, "nn", f"last_{run_name}_ep_*_rew_*.pth") for ckpt in glob.glob(pattern): candidates.append((_parse_reward_from_last_ckpt(ckpt), ckpt)) if candidates: candidates.sort(key=lambda x: x[0], reverse=True) return candidates[0][1] return None def main(): task_id = "Isaac-T1-GetUp-v0" if task_id not in gym.registry: gym.register( id=task_id, entry_point="isaaclab.envs:ManagerBasedRLEnv", kwargs={"cfg": T1EnvCfg()}, ) env = gym.make(task_id, num_envs=args_cli.num_envs, disable_env_checker=True) wrapped_env = RlGamesVecEnvWrapper(env, rl_device=args_cli.device, clip_obs=5.0, clip_actions=1.0) vecenv.register("as_is", lambda config_name, num_actors, **kwargs: wrapped_env) env_configurations.register("rlgym", {"vecenv_type": "as_is", "env_creator": lambda **kwargs: wrapped_env}) config_path = os.path.join(os.path.dirname(__file__), "config", "ppo_cfg.yaml") with open(config_path, "r") as f: rl_config = yaml.safe_load(f) run_name = "T1_GetUp" log_dir = os.path.join(os.path.dirname(__file__), "logs") rl_config["params"]["config"]["train_dir"] = log_dir rl_config["params"]["config"]["name"] = run_name rl_config["params"]["config"]["env_name"] = "rlgym" checkpoint_path = None #_find_best_resume_checkpoint(log_dir, run_name) if checkpoint_path is not None: print(f"[INFO]: resume from checkpoint: {checkpoint_path}") rl_config["params"]["config"]["load_path"] = checkpoint_path else: print("[INFO]: no checkpoint found, train from scratch") runner = Runner() runner.load(rl_config) try: runner.run({"train": True, "play": False, "checkpoint": checkpoint_path, "vec_env": wrapped_env}) finally: wrapped_env.close() simulation_app.close() if __name__ == "__main__": main()